Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ControlSwitches([2482, 2482, 0])
    ShowTextAttributes(["kagetumugi_fc5", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["……………………"])
    ShowAnimation([1, 542, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"kuroalice\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Oh my, it was quite thoroughly destroyed..."])
    ShowTextAttributes(["kagetumugi_fc5", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["……………………"])
    SetMoveRoute([1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Has your soul already been exhausted?"])
    ShowText(["Then let's procure a soul from the parallel world around F569483..."])
    PlaySE(["RPG::SE(@name=\"Darkness4\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["kagetumugi_fc5", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["……………………"])
    SetMoveRoute([2, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=33, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=33, @parameters=[])"])
    ShowPicture([5, "ev_kagetumugi_hi2", 0, 0, 0, -70, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, -70, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["kagetumugi_fc5", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["This is, Your Majesty..."])
    ShowText(["I apologize for my unseemly appearance."])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["The taste of defeat is rather delicious, isn't it?"])
    ShowText(["Shall I procure a body for you as well...?"])
    ShowTextAttributes(["kagetumugi_fc5", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["No, that's not necessary."])
    ShowText(["I will finish my own body with my own hands..."])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["Oh, did you have a new inspiration?"])
    ShowText(["In any case, let's return together..."])
    ShowTextAttributes(["alice8th_fc4", 0, 0, 2])
    ShowText(["\\n<Black Alice>"])
    ShowText(["...to the Black Mansion."])
    Wait([60])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([5])
    Wait([120])
    ControlSwitches([31, 31, 1])
    ChangeTransparency([1])
    ConditionalBranch([0, 2743, 1])
      TransferPlayer([0, 643, 140, 11, 2, 2])
      Empty([])

    BranchEnd([])
    FadeinScreen([])
    Empty([])
